a |
| ability | ACM-W | age |
| all-female environment | ambassador program | analyses of HESA figures |
| attitudes |
b |
| balancing career and family | barriers | boys toys vs. girls toys |
| boys vs girls | boys vs. girls |
c |
| children | chilly classroom | classes and camps |
| collaboration | collusion | computer games |
| Computer Literacy | computer science | confidence |
| curriculum |
d |
| decline in number of women | description of problem | discrimination |
e |
| education | effects of technological innovations | employment |
| enrollment in classes and camps | enrollment in computer classes and camps | environment |
f |
| false perception of job responsibilities | family and teacher influence | family influence |
| female vs. male interests | female vs. male performance | field of study choice |
| funding |
g |
| gender | gender biased software | gender differences |
| gender equity | gender gap | girl's upbringing |
| girls fall behind early | glass ceiling | graduate school |
| granting equal access to computers | groups |
h |
| harassment | high school | high school preparation |
| human capital and experience |
i |
| implications | industry | interests |
| international | internet | Internet Browsing |
| internet usage | interview | IT |
l |
| land without women | laying foundation | learning styles |
| linux | lose girls early |
m |
| male-dominated environment | management | media representation |
| mentor | mentoring | middle school |
| minorities | miscellaneous | myth of the maverick |
n |
| need for friendly environment | nerdy/bad images |
o |
| observational studies | opting out at educational level | organization |
p |
| pipeline | projects to increase female participation |
r |
| recruitment | retain women | retention |
| role model | role models | role-models |
| roles available to women |
s |
| salaries | salary | secretaries |
| self-esteem | societal implications | software |
| statistics | stereotypes | strategies |
| stress and anxiety with computing | studies | studies and solutions |
| suggestions | summary |
t |
| teacher influence | technology | third-world countries |
| Title IX | traditional attitudes | type of college - Arts vs. Engineering |
u |
| undergraduate | UNESCO data |
v |
| video games |