Women in Computing Search Results

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via grant number EIA-9812016
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Search returned 3 results.




Exploring the Pipeline: Towards an Understanding of the Male-Dominated Computing Culture and its Influence on Women
 
SIGCSE Bulletin
Year: 1998
   Reference: Vol 30, No 2
Keywords: projects to increase female participation, gender biased software
Annotation: None
Rachel Adelson



Computer Toys R. Us VS. Them
 
Year: 1996
   Reference: Go To Article
Keywords: boys vs. girls, software, female vs. male interests, gender biased software
Annotation: Rachel Adelson addresses the split between software games focusing on boys and those targeted at girls. Both types of software often enforce the typical stereotypes: boys play with weapons, and girls play with make-up. Adelson points out that games aimed at both girls and boys--with emotional involvement and intellect--are some of the best software games available.
Megan Murray
Marlene Kliman


The Search for Gender Equity in Computer Games
Eisenhower National Clearinghouse 
Year: 1999
   Reference: Go To Article
Keywords: computer games, stereotypes, gender biased software, software
Annotation: An exploration into current video game software. The problem is not that girls don't like computers, they just don't find the current software interesting. What do girls like in their vidoe games?
Sponsored by NSF
via grant number EIA-9812016
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