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Exploring the Pipeline: Towards an Understanding of the Male-Dominated Computing Culture and its Influence on Women
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SIGCSE Bulletin
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Year:
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1998
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Reference:
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Vol 30, No 2
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Keywords:
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projects to increase female participation, gender biased software
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Annotation:
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None
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Rachel Adelson
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Computer Toys R. Us VS. Them
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Year:
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1996
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Reference:
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Go To Article
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Keywords:
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boys vs. girls, software, female vs. male interests, gender biased software
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Annotation:
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Rachel Adelson addresses the split between software games
focusing on boys and those targeted at girls. Both
types of software often enforce the typical stereotypes:
boys play with weapons, and girls play with make-up.
Adelson points out that games aimed at both girls and
boys--with emotional involvement and intellect--are
some of the best software games available.
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Megan Murray
Marlene Kliman
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The Search for Gender Equity in Computer Games
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Eisenhower National Clearinghouse
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Year:
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1999
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Reference:
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Go To Article
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Keywords:
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computer games, stereotypes, gender biased software, software
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Annotation:
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An exploration into current video game software. The problem is not that girls don't like computers, they just don't find the current software interesting. What do girls like in their vidoe games?
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